Rat(Mouse) Animated | VFX Grace

Animation

Fur, Rigging, Animation

$220

Quantity: 

Rigging

Fur, Rigging

$150

Quantity: 

Contact Us

Introduction

This is a realistic rat model with 4K maps, rigging, hair, and 3 animations. And UDIM UV is applied to the body for more details. The skin map is made separately for a more realistic effect. The model is made with Blender and Cycles renderer at real-world scale.

The model consists of 6 objects: Body, eyes, claws, oral cavity and teeth, tongue.

Polygons

  • Body: vertices 18,666; polygons 18,664
  • Claws: vertices 10,674; polygons 10,368
  • Eyes: vertices 2,376; polygons 2,368
  • Oral cavity and teeth: vertices 6,172; polygons 6,132
  • Tongue: vertices 358; polygons 356
  • Food: vertices 42; polygons 80
  • Total: vertices 38,288; polygons 37,968

Formats

There is a Blender project and an OBJ file.

Textures

  • JU0L506A2_Rat_Body_BaseColor.png, 4096*4096
  • JU0L506A2_Rat_BodySkin_BaseColor.png, 4096*4096
  • JU0L506A2_Rat_BodySkin_Normal.png, 4096*4096
  • JU0L506A2_Rat_BodySkin_Roughness.png, 4096*4096
  • JU0L506A2_Rat_Eye_BaseColor.png, 4096*4096
  • JU0L506A2_Rat_Foot_BaseColor.png, 4096*4096
  • JU0L506A2_Rat_FootSkin_BaseColor.png, 4096*4096
  • JU0L506A2_Rat_FootSkin_Normal.png, 4096*4096
  • JU0L506A2_Rat_FootSkin_Roughness.png, 4096*4096
  • JU0L506A2_Rat_Oralcavity_BaseColor.png, 4096*4096
  • JU0L506A2_Rat_Oralcavity_Normal.png, 4096*4096
  • JU0L506A2_Rat_Oralcavity_Roughness.png, 4096*4096
  • JU0L506A2_Rat_Other_BaseColor.png, 4096*4096
  • JU0L506A2_Rat_OtherSkin_BaseColor.png, 4096*4096
  • JU0L506A2_Rat_OtherSkin_Normal.png, 4096*4096
  • JU0L506A2_Rat_OtherSkin_Roughness.png, 4096*4096
  • CTR_Gravity controls the location and rotation of the body.

Rigging

  • CTR_spine_Front controls the location and rotation of the former spine, and comes with multiple customized attributes: IK/FK_Head_Follow, IK/FK_Neck_Follow, HandFollow Body, Neck_IK/FK, Tail_Follow, Tail_IK/FK.
  • CTR_foot_H.L/R controls the movement of hind legs, and comes with the customized attributes:  L/R_IK_Ankle_Roll_Loc, Leg_IK/FK.
  • CTR_foot_F.L/R controls the movement of forelegs, and comes with the customized attributes: Leg_IK/FK.
  • Each toe has a separate controller.
  • There is a UI for facial rigging, which is used to animate the eyes, eyebrows, lips and nose for some simple facial expressions.
  • And more …

Animations    

  • Unlooped eating animation at 30fps, frame range 1-300
  • Unlooped SeeFace animation at 30fps, frame range 1-303
  • Loopable trotting animation at 30fps, frame range 2-10

Features

  • The model is in meter units at real-world scale.
  • The model applies UDIM UV.
  • Shape keys are applied to fix abnormal deformations.
  • To reset the initial pose, select all the controllers in pose mode, then press Alt+R, Alt+G, and Alt+S and reset the shape key of the body to 0.

Follow Us

  1. https://www.youtube.com/c/VFXGrace
  2. https://www.facebook.com/VFXGraceStudio
  3. https://www.instagram.com/vfx.grace/

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Animation

Fur, Rigging, Animation

$220

Quantity: 

Rigging

Fur, Rigging

$150

Quantity: 

Contact Us
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