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Introduction
This is a high-quality honey bee model with 4K UDIM maps, fur, rigging and animations. The textures apply PBR and the vertex color controls the color which makes the result even more realistic. The model is made with Blender and Cycles renderer at real-world scale.
The model consists of body, wings, mouthparts.
Polygons
Body: vertices 27,357; polygons 27,316
Wings: vertices 9,998; polygons 9,992
Mouthparts: vertices 1,414; polygons 1,408
Total: vertices 38,769; polygons 38,716
Formats
There is a Blender project and an OBJ file without rigging or animation.
Textures
Size of maps
JF0K509A0_Honeybee_Body_BaseColor.1001.jpg, 4096*4096
JF0K509A0_Honeybee_Body_BaseColor.1002.jpg, 4096*4096
JF0K509A0_Honeybee_Body_BaseColor.1003.jpg, 4096*4096
JF0K509A0_Honeybee_Body_BaseColor.1004.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Hair_BaseColor.1001.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Hair_BaseColor.1002.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Hair_BaseColor.1003.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Hair_BaseColor.1004.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Normal.1001.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Normal.1002.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Normal.1003.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Normal.1004.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Roughness.1001.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Roughness.1002.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Roughness.1003.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Roughness.1004.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Specular.1001.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Specular.1002.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Specular.1003.jpg, 4096*4096
JF0K509A0_Honeybee_Body_Specular.1004.jpg, 4096*4096
JF0K509A0_Honeybee_Head_SubsurfaceAmount.jpg, 4096*4096
JF0K509A0_Honeybee_Leg_SubsurfaceAmount.jpg, 4096*4096
JF0K509A0_Honeybee_Wing_Alpha.jpg, 4096*4096
JF0K509A0_Honeybee_Wing_BaseColor.jpg, 4096*4096
JF0K509A0_Honeybee_Wing_Normal.jpg, 4096*4096
JF0K509A0_Honeybee_Wing_Roughness.jpg, 4096*4096
JF0K509A0_Honeybee_Wing_Specular.jpg, 4096*4096
Rigging
With full controllers, it's easier to create postures and animations. The features are as follows:
CTR_Root controls the entire model, and its customized attribute Abdomen_Follow controls whether the belly rotates following the body; Head_Follow controls whether the head controller rotates following the parent controller; Wing_Follow controls whether the wing controllers rotate following the parent controller.
CTR_Root_abdomen_a is the belly controller which controls the contraction and distension of the belly.
The legs, wings and belly have more detailed controllers.
And more...
Animations
Loopable flying animation at 30 fps, frame range 0-120
Features
The model is in meter units at real-world scale.
The Display button of the fur is disabled.
The model can be rendered in the current project, without any other adjustment.
Notice Before Purchase
Please take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D software such as Maya, 3DsMax, C4D, and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those software. You can contact the website to consult the result of format conversion before deciding whether to purchase.
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