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Available in Unreal Engine format and Blender format
Blender model details:
UE Overview
Presenting a highly realistic chimpanzee character asset, crafted specifically for Unreal Engine 5.3.2 and above. This meticulously designed asset encompasses the model, textures, materials, fur, rigging and animations, making it ready for immediate integration into your projects.
Key Features
Model Details: Total vertex count is 58,239 and polygon count is 58,102, ensuring the model's intricacy and realism.
Textures and Materials: Textures are created using UDIM format and produced in 4K resolution. Textures have already been imported into UE and optimized.
Groom Fur: A complex fur system was created in Blender, and the chimpanzee's fur styling has been perfectly replicated using UE's Groom technology, with finely tuned materials.
Size of Maps
JU0L506A0_Chimpanzee_Eye_BaseColor.uasset, 2048* 2048
JU0L506A0_Chimpanzee_Hair_1001_BaseColor.uasset, 4096 4069
JU0L506A0_Chimpanzee_Hair_1002_BaseColor.uasset, 4096 4069
JU0L506A0_Chimpanzee_Hair_1003_BaseColor.uasset, 4096* 4069
JU0L506A0_Chimpanzee_OralCavity_1001_BaseColor.uasset, 4096 4069
JU0L506A0_Chimpanzee_OralCavity_1001_Normal.uasset, 4096 *4069
JU0L506A0_Chimpanzee_OralCavity_1001_SSS.uasset, 4096 *4069
JU0L506A0_Chimpanzee_OralCavity_1002_BaseColor.uasset, 4096 *4069
JU0L506A0_Chimpanzee_OralCavity_1002_Normal.uasset, 4096 *4069
JU0L506A0_Chimpanzee_OralCavity_1002_SSS.uasset, 4096 4069
JU0L506A0_Chimpanzee_Skin_1001_BaseColor.uasset, 4096* 4069
JU0L506A0_Chimpanzee_Skin_1001_Normal.uasset, 4096* 4069
JU0L506A0_Chimpanzee_Skin_1001_Roughness.uasset, 4096* 4069
JU0L506A0_Chimpanzee_Skin_1001_Specular.uasset, 4096 *4069
JU0L506A0_Chimpanzee_Skin_1002_BaseColor.uasset, 4096 *4069
JU0L506A0_Chimpanzee_Skin_1002_Normal.uasset, 4096 *4069
JU0L506A0_Chimpanzee_Skin_1002_Roughness.uasset, 4096 *4069
JU0L506A0_Chimpanzee_Skin_1002_Specular.uasset, 4096 *4069
JU0L506A0_Chimpanzee_Skin_1003_BaseColor.uasset, 4096 *4069
JU0L506A0_Chimpanzee_Skin_1003_Normal.uasset, 4096 *4069
JU0L506A0_Chimpanzee_Skin_1003_Roughness.uasset, 4096 *4069
JU0L506A0_Chimpanzee_Skin_1003_Specular.uasset, 4096 *4069
JU0L506A0_Chimpanzee_Tooth_D_BaseColor.uasset, 4096 *4069
JU0L506A0_Chimpanzee_Tooth_D_Normal.uasset, 4096 *4069
JU0L506A0_Chimpanzee_Tooth_U_BaseColor.uasset, 4096 *4069
JU0L506A0_Chimpanzee_Tooth_U_Normal.uasset, 4096 *4069
Rigging
With fine controllers, it's easier to create postures and animations, the features are as follows:
Chimpanzee01_Rig_ctrl controls the entire model.
def_spine_001_ctrl controls the center of gravity.
def_spine_001_ctrl_2, def_spine_006_ctrl are front and rear spine controllers.
def_head_ctrl controls the head.
def_foot_top_R_ctrl、def_foot_top_L_ctrl are IK controllers of the hind legs.
hand_f_ik_ctrl_L、hand_f_ik_ctrl_R are IK controllers of the forelegs.
Leg_B_IKFK_Swich_L、Leg_B_IKFK_Swich_R switches between IK/FK of the hind legs.
Leg_F_IKFK_Swich_L、Leg_F_IKFK_Swich_R switches between IK/FK of the forelegs.
def_jaw_001_ctrl、def_jaw_002_ctrl are controllers of the jaw.
def_eye_L_ctrl_2_2、def_eye_R_ctrl_2_2 are controllers of the eyes.
def_face_nose are controllers of the nose.
And more...
Animation
Unlooped GrabItch animation at 30 fps, frame range 1-360 frames
Unlooped FindFood animation at 30 fps, frame range 1-300 frames
Technical Specifications
Platform Compatibility: Supports PC, Mac, and mobile platforms.
UE Version Compatibility: Specifically designed for UE5.3.2 and above.
Asset Format: This asset is presented as a complete UE project package.
Usage Notes
Ensure your Unreal Engine version is 5.3.2 or higher to achieve optimal performance and compatibility.
The model adopts the Groom hair system. Please ensure that the 'groom' plugin in the plugins is enabled.
The hair is binding to the model, so please make sure to enable the 'support Computer Skin Cache' option in the project settings.
Given the high precision of the model, textures, and the extensive amount of fur, it's suggested for use on higher-end devices.
When importing into your project, ensure to maintain the directory structure to guarantee all linked assets load correctly.
Adjustments to the fur material's brightness and reflectivity may be needed based on your scene's lighting.
Available in Unreal Engine format and Blender format
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