Unreal Engine format only
Quantity:
Available in Unreal Engine format and Blender format
Quantity:
UE Overview
Presenting a highly realistic carpenter ant character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses the model, textures, materials, fur, rigging and animations, making it ready for immediate integration into your projects.
Key Features
Model Details: Total vertex count is 50,778 and polygon count is 50,784, ensuring the model's intricacy and realism.
Textures and Materials: Textures are created using UDIM format and produced in 4K resolution. Textures have already been imported into UE and optimized.
Groom Fur: A complex fur system was created in Blender, and the carpenter ant's fur styling has been perfectly replicated using UE's Groom technology, with finely tuned materials.
Size of Maps
JF0N2N0C_CarpenterAnt_01_Mask.uasset, 4096 *4096
JF0N2N0C_CarpenterAnt_02_Mask.uasset, 4096 *4096
JF0N2N0C_CarpenterAnt_Body01_Mask.uasset, 4096 *4096
JF0N2N0C_CarpenterAnt_Body01_Roughness.uasset, 4096 *4096
JF0N2N0C_CarpenterAnt_Body_BaseColor.uasset, 4096 *4096
JF0N2N0C_CarpenterAnt_Body_Mask.uasset, 4096 *4096
JF0N2N0C_CarpenterAnt_Body_Normal.uasset, 4096 *4096
JF0N2N0C_CarpenterAnt_Dust_BaseColor.uasset, 4096 *4096
JF0N2N0C_CarpenterAnt_Leg_Normal.uasset, 4096 *4096
Rigging
Global Control:
CarpenterAnt_Rig_grp_ctrl: Control the entire model's global movement and orientation.
Spine Control:
DEF_spine_b_ctrl and DEF_spine_a_ctrl: Provide control for the anterior, middle, and posterior sections of the spine respectively.
Head Control:
DEF_hand_a_ctrl: Main controller for the head.
Facial Features Control:
Limbs Control:
DEF_shin_a_001_L_ctrl_2, DEF_shin_a_001_R_ctrl_2, DEF_shin_b_001_L_ctrl_2, DEF_shin_b_001_R_ctrl_2, DEF_shin_c_001_L_ctrl_2 and DEF_shin_c_001_R_ctrl_2: IK master controllers for the six limbs.
Tail Control:
DEF_spine_c_ctrl, DEF_spine_d_ctrl, DEF_spine_e_ctrl...: Controllers for various segments of the tail.
And many more fine-tuned controls that give animators a comprehensive and detailed control for posing and animating the carpenter ant.
Animation
Loopable walking animation at 30 fps, frame range 0-8
Technical Specifications
Platform Compatibility: Supports PC, Mac, and mobile platforms.
UE Version Compatibility: Specifically designed for UE5.2 and above.
Asset Format: This asset is presented as a complete UE project package.
Usage Notes
Ensure your Unreal Engine version is 5.2 or higher to achieve optimal performance and compatibility
Since the project's textures utilize virtual texturing, ensure the "Virtual Texturing" option is enabled in UE prior to use.
When importing into your project, ensure to maintain the directory structure to guarantee all linked assets load correctly.
Adjustments to the fur material's brightness and reflectivity may be needed based on your scene's lighting.
Blender model details:
Available in Unreal Engine format and Blender format
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