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Introduction
This is a high-quality puma model with multiple 4K maps in the UDIM format, rigging, animation, and fur. All made with Blender and Cycles renderer at real-world scale. The body maps and fur maps are made separately to make a more realistic effect.
It consists of 7 objects: Body, pupils, sclerae, lacrimal glands, oral cavity, upper teeth, and lower teeth.
Polygons
Formats
There is a Blender project and an obj file.
P.S. when you export the obj file, you need to remove the body material. Or else errors will occur.
Textures
Rigging
With complete controllers. Postures and animations are easier to create. Features are as follows,
Animations
Features
Hair introducation
To make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:
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