In this section, we will learn how to create walking and howling animations for a creature character in Blender. We will start with the basic tools and settings related to animation. Then, we'll learn how to analyse references, what to consider when searching for them, and how to determine the movement patterns of the character. Finally, we will begin creating the animation, beginning with the blocking for the body and limbs, and refining the animations of the spine, limbs, tail, and head, guiding you step by step through creating realistic walking and howling animations.
—— Warm Tips ——
Target Audience: This course is designed for Blender users with basic operational skills. It is recommended to familiarize yourself with the basic functions of Blender to better keep up with the course progress. Learning Tools: Blender 3.6 LTS will be used for demonstrations in this course. It is also advisable to download and install the latest version of Blender.