This giant African snail model is with 4K maps, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.
The model consists of 2 objects: Body, shell.
Body: vertices 13,970; polygons 13,966
Shell: vertices 3,152; polygons 3,128
Total: vertices 17,122; polygons 17,094
There is a Blender project and an OBJ file.
JC0K730A0_GiantAfricanSnail_Body_BaseColor.png, 4096*4096
JC0K730A0_GiantAfricanSnail_Body_Height.png, 4096*4096
JC0K730A0_GiantAfricanSnail_Body_Mask.png, 4096*4096
JC0K730A0_GiantAfricanSnail_Body_Normal.png, 4096*4096
JC0K730A0_GiantAfricanSnail_Shell_BaseColor.png, 4096*4096
JC0K730A0_GiantAfricanSnail_Shell_Normal.png, 4096*4096
It's manually rigged and can be animated completely.
There are many fine controllers which control the deformation of body when the character moves.
Scalable.
PS: The model is too small to be skinned properly, so we scale it up before skinning, then restore it to the original size, thus the scale of JC0K730A0_GiantAfricanSnail_Crawl_grp is 0.028.
Unlooped crawling animation at 30fps, frame range 0-210
The model is in meter units at real-world scale.
The displace modifier is on for a better result.
The model can be rendered in the current project, without any other adjustment.
https://www.youtube.com/c/VFXGrace
https://www.facebook.com/VFXGraceStudio
https://www.instagram.com/vfx.grace/
Introduction This is a large blue alkanet model made with Blender 3.0. There are 6 varying shapes, medium polys and low polys available, which support background, medium shot and close shot. The PBR ...
Introduction This project includes two young bottlenose dolphins, featuring models, textures, rigging, and animations. The models have realistic muscle structure, the textures are in UDIM format wit...
Blender model details: UE Overview Presenting a highly realistic GermanShepherd character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses ...
This is a high-quality young African elephant model with 4K maps, hair, rigging and animations. UDIM UV is applied for body. It's made with Blender and Cycles renderer at real-world scale.
A realistic jaguar model created with Blender, with maps, rigging, fur and animations. Two sets of maps are made for the skin and hair separately for a more realistic effect.
Reviews
There are no reviews yet.
Only logged in customers who have purchased this product may leave a review.