Introduction
This is a high-quality bison model with a complete armature, sculpting in part, rigging, and hair, as well as multiple 4K texture maps, made in real-world scale by Blender2.82a and rendered by Cycles renderer. The map of the body applies UDIM UV. The maps of body, skin, and hair are made separately, which makes the effect more realistic.
This character consists of 8 objects—the body, horns, eyes, tears, sclera, lacrimal caruncles, oral cavity, and teeth. Besides, there is a skeleton.
Polygons
Formats
Textures
Rigging
With full controllers, it’s easier to create poses and animations.
Animations
Features
There is a Blender project and an OBJ file rotated over the x axis by 90 degrees without rigging or animation.
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