Black Friday is here! Enjoy limited-time discounts of up to 50%!

  • Days
  • Hours
  • Minutes
  • Seconds
  • remaining.

Shop now!

Buy
3D Animal | Donkey Winter Animated

2 Animations

Loopable walking animation at 30 fps, frame range 0-32; Loopable trotting animation at 30 fps, frame range 0-20;

$135 $180 -25%
Choose License:

4 Animations

Loopable walking animation at 30 fps, frame range 0-32; Loopable trotting animation at 30 fps, frame range 0-20; Unlooped eating animation at 30 fps, frame range 0-360; Unlooped watching animation at 30 fps, frame range 0-400;

$195 $260 -25%
Choose License:
Contact Us

Support for your favorite 3D software

Blender

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
151,488
Vertices
152,846
Textures
Materials

Introduction

This is a high-quality donkey in winter, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.

It consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.

Polygons

  • Body: vertices 73,592; polygons 73,590
  • Sclerae: vertices 1,700; polygons 1,728
  • Pupils: vertices 2,020; polygons 2,048
  • Lacrimal glands: vertices 356; polygons 352
  • Upper teeth: vertices 39,710; polygons 39,014
  • Lower teeth: vertices 30,187; polygons 29,508
  • Tongue: vertices 5,281; polygons 5,248
  • Total: vertices 152,846; polygons 151,488

Formats

There is a Blender file and an OBJ file.

Textures

  • JU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048
  • JU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048
  • JU0L522A5_Donkey_Head_BaseColor.png, 4096*4096
  • JU0L522A5_Donkey_Body_Normal.png, 4096*4096
  • JU0L522A5_Donkey_Body_BaseColor.png, 4096*4096

Rigging

With full controllers, postures and animations are easier to create. Features are as follows:

  • Root controls the whole model, and it's scalable.
  • CTR_torse controls the center of the body's gravity.
  • CTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.
  • CTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.
  • CTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.
  • With face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.
  • CTR_jaw controls the opening and closing of the mouth, even lips squeezing.
  • CTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.
  • CTR_noise drives the upper lip.
  • And more.

Animations

  • Loopable walking animation at 30 fps, frame range 0-32;
  • Loopable trotting animation at 30 fps, frame range 0-20;
  • Unlooped eating animation at 30 fps, frame range 0-360;
  • Unlooped watching animation at 30 fps, frame range 0-400;

Features

  1. The model is in meter units at real-world scale. 
  2. The Display button of the fur is disabled. You can enable the Display if needed.
  3. The dynamics of the mane and hair on the tail are already baked.
  4. In addition to the character itself, there are two extra objects:
  5. One is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.
  6. Another is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.
  7. To make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:
    1. Decreasing the number of hair children and increasing the thickness of hair.
    2. Decreasing the steps of the Interpolated spine.
    3. The model can be rendered in the current project, without any other adjustment.

Reviews

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

2 Animations

Loopable walking animation at 30 fps, frame range 0-32; Loopable trotting animation at 30 fps, frame range 0-20;

$135 $180 -25%
Choose License:

4 Animations

Loopable walking animation at 30 fps, frame range 0-32; Loopable trotting animation at 30 fps, frame range 0-20; Unlooped eating animation at 30 fps, frame range 0-360; Unlooped watching animation at 30 fps, frame range 0-400;

$195 $260 -25%
Choose License:
Contact Us

Support for your favorite 3D software

Blender

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
151,488
Vertices
152,846
Textures
Materials
RECOMMEND
RECOMMEND

3D Animal | Grey Donkey Animated

This is a 3D model of grey donkey with complete texture, fur, rigging, and multiple 4K maps. This model is made with Blender 2.82a and rendered by Cycles renderer at real-world scale.

$120 $160 -25%

GreyHeron Animation | VFX Grace

Introduction This is a gray heron model with 4K maps, fur, rigging and animations. Each feather is controlled by a separate controller, and there is a controller for folding the wings. The model is ...

$150 $200 -25%

3D Animal | Cheetah and Young Cheetah

These are realistic 3D models of cheetah and young cheetah made by Blender and Cycles renderer, with complete texture, fur, rigging, and animation of walking, running, and trotting, including multiple...

$435 $580 -25%

3D Flower | Anthurium | VFX Grace

Introduction This is a realistic Powder model made with Blender and Cycles renderer, with support for the background and medium shot.  There are 6 pieces of PBR maps with accurate physical propertie...

$20

Honeybee - UE Character Asset

UE Overview This is a high-quality honey bee character designed for Unreal Engine 5.4.2 and later. It's meticulously produced with the model, textures, materials, rigging and animations, ready for yo...

$93.6 $120 -22%