Subscribe andget a
10% off
of your Total Purchases discount right now.
Introduction
This is a high-quality white sifaka model with maps, riggings and animations. This model is made with Blender and Cycles renderer at real-world scale.
Description
It consists of the body, oral cavity, tongue, upper teeth, lower teeth, sclerae, irises, lacrimal caruncle, lacrimal gland.
Polygons
Body: vertices 19,746; polygons 19,668
Oral cavity: vertices 6,212; polygons 6,056
Tongue: vertices 1,922; polygons 1,920
Upper teeth: vertices 2,904; polygons 2,752
Lower teeth: vertices 2,904; polygons 2,752
Sclerae: vertices 1,156; polygons 1,216
Irises: vertices 1,540; polygons 1,600
Lacrimal caruncle: vertices 1,480; polygons 1,472
Lacrimal gland: vertices 360; polygons 336
Total: vertices 38,224; polygons 37,772
Project Format
There is a Blender project and an OBJ file without rigging or animation.
Size of Maps
JF0L913A0_WhiteSifaka_Oralcavity_Normal.png, 4096 *4096
JF0L913A0_WhiteSifaka_Oralcavity_BaseColor.png, 4096 *4096
JF0L913A0_WhiteSifaka_Head_Normal.png, 6000 *6000
JF0L913A0_WhiteSifaka_Head_Mask3.png, 6000 *6000
JF0L913A0_WhiteSifaka_Head_Mask2.png, 6000 *6000
JF0L913A0_WhiteSifaka_Head_Mask1.png, 6000 *6000
JF0L913A0_WhiteSifaka_Eye_BaseColor.png, 2048 *2048
JF0L913A0_WhiteSifaka_Body_Skin_BaseColor.1002.png, 6000 *6000
JF0L913A0_WhiteSifaka_Body_Skin_BaseColor.1001.png, 6000 *6000
JF0L913A0_WhiteSifaka_Body_Hair_BaseColor.1002.png, 6000 *6000
JF0L913A0_WhiteSifaka_Body_Hair_BaseColor.1001.png, 6000 *6000
Rigging
With detailed controllers, postures and animations are easier to create, the features are as follows:
root controls the entire model.
torso controls the center of gravity of the body. It comes with two customized attributes:
head_follow controls whether the head rotates following the center of gravity of the body;
tail_follow controls whether the tail rotates following the center of gravity of the body.
jaw_master controls the jaw, its customized attribute mouth_lock locks the mouth when it's closed or opened.
Thigh_F_parent.L and Thigh_F_parent.R come with multiple customized attributes:
FK_Limb_follow controls whether the arms rotates following the spine in FK mode;
IK_FK switches between IK/FK of the arms non-seamlessly;
pole_vector switches between different display modes of the arm pole vectors in IK mode;
pole_follow controls whether the arm pole vectors follow the IK controller in IK mode when pole_vector is 1;
root/parent controls whether the IK controller follows the spine in IK mode when IK_follow is 1.
Thigh_B_parent.L and Thigh_B_parent.R come with multiple customized attributes:
FK_Limb_follow controls whether the legs rotates following the spine in FK mode;
IK_FK switches between IK/FK of the legs non-seamlessly;
IK_follow controls whether the IK controller of the legs follows the root controller, 1 indicates following, 0 indicates not following;
pole_vector switches between different display modes of the leg pole vectors in IK mode;
pole_follow controls whether the leg pole vectors follow the IK controller in IK mode when pole_vector is 1;
root/parent controls whether the IK controller follows the spine in IK mode when IK_follow is 1.
eyes control the eyes, its customized attribute eyes_follow controls whether the eyes change their focus following the rotation of the spine.
CTR_wink.L and CTR_wink.R control the winkling.
Detailed facial riggings are available for more facial expressions.
And more...
Animation
Unlooped walking animation at 30 fps, frame range 0-150
Loopable running animation at 30 fps, frame range 0-12
Unlooped eating animation at 30 fps, frame range 0-150
Unlooped climbing-tree animation at 30 fps, frame range 0-160
Unlooped run-and-stop animation at 30 fps, frame range 0-160
Features
The model is in meter units at real-world scale.
To run faster, the fur is hidden, with Render enabled.
WhiteSifaka_Tree in project JF0L913A0_WhiteSifaka_ClimbTree_2.83 is not included in the OBJ file.
WhiteSifaka_Vine and WhiteSifaka_Leaf in project JF0L913A0_WhiteSifaka_Eat_2.83 are not included in the OBJ file.
Introduction This is a walnut model made with Blender 3.6.2 and Cycles renderer. The PBR maps come with accurate physical properties and rich details, which can add realism to your scenes. F...
Introduction This is a high-quality spotted hyena model with maps, fur, rigging and two animations. The fur is created in XGen interactive with enough details, and all textures are rendered with Arn...
There is a Blender project and an OBJ file without rigging or animation.
This is a set of realistic sweet violet models, made with Blender. There are 10 varying shapes with support for background, midground, and foreground of different scenes.
This is a set of realistic Lily flower models made with Blender and Cycles renderer. There are medium and low polys with 26 varying shapes which support background, medium shot and close shot, and bot...
Reviews
There are no reviews yet.
Only logged in customers who have purchased this product may leave a review.