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Setting Controller Colors and Final Checking

July 10th, 2024
Iterms: Individual License
One copy to be used by a single user.

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10 Comments

  1. mwsheeler says:

    Right at the end, around 24.00, I find that When I select the CTR_gravity bone, the “head-follow” is unresponsive when I drag from 1.0 to 0.0. The “tail_follow” and the “neck_follow” both work. How do I fix the “head_follow”? Thanks

  2. mwsheeler says:

    Hi Jerry, I found a problem in my final check that I can’t troubleshoot. When testing the CTR_IK_spine_c controller, it moves the front and rear of the dog. I am sending an email with an animation showing the problem along with the blend file. I checked all the constraints against the Wolf model and I found no inconsistencies. I hope you can check it over and let me know what I have to do to correct it. Thanks

  3. Ripsa says:

    Thanks for this tutorial! I learned a lot, and now I have a cool, functional rig of a quadruped. I’m proud to have been able to follow this tutorial all the way to the end
    It was hard but really intersting

    • Jerry Lee says:

      👍👍
      Hey, thanks so much for your message! I’m really glad you stuck with it and finished the tutorial—that’s awesome! Getting a functional rig for a quadruped is no small feat, so you should definitely be proud. I know it can be tough at times, but it sounds like you really pushed through and learned a lot. Keep up the great work, and feel free to reach out if you ever need help or have more questions.